Class PositionAnchor
The component maintains coordinate information when active and inactive and switches coordinate information the moment the active state changes.
Inheritance
System.Object
PositionAnchor
Namespace: black.kit.toybox
Assembly: cs.temp.dll.dll
Syntax
public sealed class PositionAnchor : UdonSharpBehaviour
Remarks
Usage (in the inspector of Unity Editor):
- Add this component or prefab to the scene.
- Specify the target transform to update the coordinate information.
- Specify the coordinate information when active and inactive.