Search Results for

    Show / Hide Table of Contents

    Class PositionAnchor

    The component maintains coordinate information when active and inactive and switches coordinate information the moment the active state changes.

    Inheritance
    System.Object
    PositionAnchor
    Namespace: black.kit.toybox
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class PositionAnchor : UdonSharpBehaviour
    Remarks

    Usage (in the inspector of Unity Editor):

    1. Add this component or prefab to the scene.
    2. Specify the target transform to update the coordinate information.
    3. Specify the coordinate information when active and inactive.

    In This Article
    Back to top Example Unity documentation