Namespace black.kit.toybox
Classes
ActiveRelayToAnimationBase
This component transfers parameters to the Animator component of the specified object according to a predetermined sequence when the active state changes.
ArrayUtils
The utility class for arrays
ConditionalActiveRelayToAnimator
This component transfers parameters to the Animator component of the specified object according to a predetermined sequence when the active state changes. The significant difference from the SequenceActiveRelayToAnimator is that different states can be specified for each turn on and off.
Doorbell
The component plays the notify sound when the player joins the world.
GlobalScroll
The component synchronizes the scroll position of the ScrollRect uGUI component.
GlobalSlider
The component synchronizes the value of the Slider UI component.
GlobalToggle
The component synchronizes the selection state of the Toggle UI component.
GlobalToggles
The component synchronizes the selection state of the Toggles UI component.
IntervalBase
The base class of the interval logic.
Log
The static class for logging.
LongPressTrigger
The component that handles the long-press action on a button.
Observer
The class of the observer side in the publish-subscribe model.
ObserverHub
The hub class of the observer side in the publish-subscribe model.
PlayerUtils
The utility class forVRCPlayerApi.
PositionAnchor
The component maintains coordinate information when active and inactive and switches coordinate information the moment the active state changes.
SequenceActiveRelayToAnimator
This component transfers parameters to the Animator component of the specified object according to a predetermined sequence when the active state changes.
StringUtils
The utility class for strings
Subject
The class of the subject side in the publish-subscribe model.
SyncBehaviour
Abstract class with helper methods for synchronization.
You can extend this class to implement synchronization classes.
TickingDown
This component can send date and time information with a low load to the Text or TextMeshProUGUI uGUI component.
ToggleWithAnimator
This component works with the Toggle component to perform animation when toggling on and off.
Whitelist
The allowlist to enable or disable the colliders and game objects.
If local users are included in the allowlist, this component toggles between enabled and disabled states.
Enums
ActiveRelayToAnimatorEventType
The event type to relay the active state.