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    Namespace black.kit.toybox

    Classes

    ActiveRelayToAnimationBase

    This component transfers parameters to the Animator component of the specified object according to a predetermined sequence when the active state changes.

    ArrayUtils

    The utility class for arrays

    ConditionalActiveRelayToAnimator

    This component transfers parameters to the Animator component of the specified object according to a predetermined sequence when the active state changes. The significant difference from the SequenceActiveRelayToAnimator is that different states can be specified for each turn on and off.

    Doorbell

    The component plays the notify sound when the player joins the world.

    GlobalScroll

    The component synchronizes the scroll position of the ScrollRect uGUI component.

    GlobalSlider

    The component synchronizes the value of the Slider UI component.

    GlobalToggle

    The component synchronizes the selection state of the Toggle UI component.

    GlobalToggles

    The component synchronizes the selection state of the Toggles UI component.

    IntervalBase

    The base class of the interval logic.

    Log

    The static class for logging.

    LongPressTrigger

    The component that handles the long-press action on a button.

    Observer

    The class of the observer side in the publish-subscribe model.

    ObserverHub

    The hub class of the observer side in the publish-subscribe model.

    PlayerUtils

    The utility class forVRCPlayerApi.

    PositionAnchor

    The component maintains coordinate information when active and inactive and switches coordinate information the moment the active state changes.

    SequenceActiveRelayToAnimator

    This component transfers parameters to the Animator component of the specified object according to a predetermined sequence when the active state changes.

    StringUtils

    The utility class for strings

    Subject

    The class of the subject side in the publish-subscribe model.

    SyncBehaviour

    Abstract class with helper methods for synchronization.

    You can extend this class to implement synchronization classes.

    TickingDown

    This component can send date and time information with a low load to the Text or TextMeshProUGUI uGUI component.

    ToggleWithAnimator

    This component works with the Toggle component to perform animation when toggling on and off.

    Whitelist

    The allowlist to enable or disable the colliders and game objects.

    If local users are included in the allowlist, this component toggles between enabled and disabled states.

    Enums

    ActiveRelayToAnimatorEventType

    The event type to relay the active state.

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